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travel_pace

Travel Pace

While traveling outside combat, a group can move at a Fast, Normal, or Slow pace, as shown on the Travel Pace table. The table states how far the party can move in a period of time; if riding horses or other mounts, the group can move twice that distance for 1 hour, after which the mounts need a Short or Long Rest before they can move at that increased pace again (see Mounts & Vehicles for a selection of mounts for sale).

Distance Traveled Per...

Pace Minute Hour Day
Fast 400 ft. 4 miles 30 miles
Normal 300 ft. 3 miles 24 miles
Slow 200 ft. 2 miles 18 miles

Each travel pace has a game effect, as defined below.

Fast. Traveling at a Fast pace imposes Disadvantage on a traveler’s Wisdom (Perception or Survival) and Dexterity (Stealth) checks.

Normal. Traveling at a Normal pace imposes Disadvantage on Dexterity (Stealth) checks.

Slow. Traveling at a Slow pace grants Advantage on Wisdom (Perception or Survival) checks.

travel_pace.txt · Last modified: by admin

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