====== Travel Pace ====== While traveling outside combat, a group can move at a Fast, Normal, or Slow pace, as shown on the Travel Pace table. The table states how far the party can move in a period of time; if riding horses or other mounts, the group can move twice that distance for 1 hour, after which the mounts need a Short or Long Rest before they can move at that increased pace again (see Mounts & Vehicles for a selection of mounts for sale). ===== Distance Traveled Per... ===== ^ Pace ^ Minute ^ Hour ^ Day ^ | Fast | 400 ft. | 4 miles | 30 miles | | Normal | 300 ft. | 3 miles | 24 miles | | Slow | 200 ft. | 2 miles | 18 miles | Each travel pace has a game effect, as defined below. **Fast.** Traveling at a Fast pace imposes Disadvantage on a traveler’s Wisdom (Perception or Survival) and Dexterity (Stealth) checks. **Normal.** Traveling at a Normal pace imposes Disadvantage on Dexterity (Stealth) checks. **Slow.** Traveling at a Slow pace grants Advantage on Wisdom (Perception or Survival) checks.