====== Common Monster Bonus Actions ====== This section offers a selection of common monster powers you can apply to any quick-build monster to give them a stronger mechanical flavor, make them more tactically interesting, or reinforce their behavior in the story of your game. ===== Reposition (1/Day) ===== Each ally within 60 feet of this creature who can see and hear them can immediately move their speed without provoking opportunity attacks. Place this trait on a boss monster to allow their minions to quickly reposition, especially when it’s useful for those minions to move through characters ready to attack. ===== Vanish ===== This creature can use the Disengage action, then can use the Hide action if they have cover (no action required). Creatures accustomed to fighting from cover gain a formidable edge with this power. Consider pairing Vanish with the [[monster_traits#Sneaky]] trait to create an unstoppable ambusher //Source:// Lazy DM's Forge of Foes