bloodied
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| bloodied [2026/09/08 10:32] – created admin | bloodied [2026/09/08 12:39] (current) – admin | ||
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| When a creature is reduced to half its hit point maximum or lower, it becomes Bloodied. It loses this condition if it regains enough hit points to be over half its hit point maximum. A Bloodied creature gains the following effects: | When a creature is reduced to half its hit point maximum or lower, it becomes Bloodied. It loses this condition if it regains enough hit points to be over half its hit point maximum. A Bloodied creature gains the following effects: | ||
| - | • At the start of each of its turns, | + | * When first Bloodied |
| - | • When a Bloodied creature fails a save, it can choose to succeed instead. Once a creature has benefited from this effect, it can’t do so again for the next 24 hours, regardless of how often it loses and regains the bloodied | + | |
| Some creatures gain new abilities when they become Bloodied, making them fight harder or more desperately than before. Some abilities can only be triggered once during an encounter, while others persist for as long as the creature is Bloodied. | Some creatures gain new abilities when they become Bloodied, making them fight harder or more desperately than before. Some abilities can only be triggered once during an encounter, while others persist for as long as the creature is Bloodied. | ||
| - | • //While Bloodied...// | + | * //While Bloodied...// |
| - | • //When First Bloodied...// | + | |
| - | trigger again. | + | |
| ===== Bloodied Abilities ===== | ===== Bloodied Abilities ===== | ||
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| //Trigger Ability.// When the creature becomes Bloodied, a unique ability is triggered. The ability only triggers if the creature is able to act it out, meaning that Incapacitated creatures can’t use trigger abilities in most cases. Likewise, if the trigger ability requires a Reaction to fulfill, the creature can’t use the ability if it has already used its Reaction that round. | //Trigger Ability.// When the creature becomes Bloodied, a unique ability is triggered. The ability only triggers if the creature is able to act it out, meaning that Incapacitated creatures can’t use trigger abilities in most cases. Likewise, if the trigger ability requires a Reaction to fulfill, the creature can’t use the ability if it has already used its Reaction that round. | ||
| ===== Death Throes ===== | ===== Death Throes ===== | ||
| + | {{ armored_skeleton.png? | ||
| Death Throes is an effect meant to make the defeat of an enemy stand out as it makes a final show of defiance when slain. It’s a unique effect triggered when certain creatures reach 0 hit points and die. Some creatures, like the balor demon and mephits, already have a Death Throes trait written into their stat block. | Death Throes is an effect meant to make the defeat of an enemy stand out as it makes a final show of defiance when slain. It’s a unique effect triggered when certain creatures reach 0 hit points and die. Some creatures, like the balor demon and mephits, already have a Death Throes trait written into their stat block. | ||
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